Somadic Chamber

The Somadic Chamber was supposed to be part of one of the latest cinematics of the game, but due to changes in the storyline it's been cut out. The pieces will be used later, probably on a different setup. I did the High poly, low polys, textures, etc., of what's been show in the pictures. The level was assembled by the level designer Mitch Gladney.
Art director: Mat Tremblay
Lead: Kary Black
Level designer: Mitch Gladney